Gamertex

Dragon Age: The Veilguard NEEDS to be Good

Jacob Curr
Dragon Age: The Veilguard needs to be good in order for Bioware to regain trust of players.
Pictured is the character Solas from the Dragon Age series.


Dragon Age: The Veilguard, or the Dreadwolf

To say that Dragon Age: The Veilguard has had a tough development would be putting it lightly. After initially beginning development in 2015, the project has experienced many setbacks including cancellations and considerable staff turnover. The initial project was cancelled in 2017 in part due to the game not being able to incorporate a live-service model. The cancellation saw the departure of creative director Mike Laidlaw, a veteran at BioWare who wrote for Mass Effect and directed for the first three Dragon Age games.

BioWare Cannot Afford Another Poor Release

When it comes down to it BioWare needs a win, and they need one badly, to reestablish themselves as one of the best at making video games with engaging stories, conflicts, and characters that actually mean something. A poor performance from Dragon Age: The Veilguard and I fear that BioWare’s reputation may not be able to survive another hit in the eyes of fans and, perhaps more importantly to them, Electronic Arts.

BioWare games hold such a special place in my heart, as I’m sure they do amongst many others, and I desperately want to live in a world where they return to producing high-quality games. As an even larger Mass Effect fan, I selfishly need to see the company survive at least long enough to produce the next Mass Effect game (which has also been in a long development cycle). For now I will remain cautiously optimistic, knowing what it has felt like to be bitten before, and preparing myself to be bitten again.